Spark a passion for science with a STEAM solution built around real projects and verifiable competencies
Develop future-ready skills through real-world challenges, active learning methodologies and projects that connect science, technology, engineering, arts and mathematics, enabling your students to learn by doing.
STEAM education can't stay on paper
Finding quality STEAM resources is hard enough, let alone ones that meet the standard you expect.
STEAM projects are engaging. Designing them from scratch is a different story, it takes real teacher time and effort.
Not every student starts from the same place. But every student should have the same opportunities to experiment, create and learn.
Measuring the real impact of a project isn’t easy, when it comes time to evaluate the competencies students actually gained, it’s rarely as simple as it sounds.
STEAM education comes alive when it moves from theory to action
Fuel students’ desire to learn with projects that spark their curiosity, while simplifying the work for teachers and measuring the impact of every initiative with real data.
- Sparks an interest in science and technology from an early age across the whole student body, girls included.Ç
- Builds transversal STEAM skills like critical thinking, problem-solving and collaboration.
- Reduces teacher workload with AI tools that help prepare, adapt and run projects.
- Turns learning into a hands-on, collaborative experience connected to the real world.
Start creating, experimenting and learning from day one
Define your STEAM program: set grade levels, subjects, and key competencies in a single setup.
Get students hands-on: launch interdisciplinary projects, collaborative challenges, and hands-on experiences from any device.
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Everything gets logged automatically: projects, competencies, progress and participation. No added workload for faculty.
Measure what actually matters: generate reports with real data for teachers, leadership and the school board from the very first completed project.
Built for everyone involved in STEAM education
Innovation Coordinator and faculty
The STEAM education of the future, within reach: classroom-ready resources, AI tools to create activities without starting from scratch, and a single dashboard to track each student’s progress.
School leadership
Turn your STEAM strategy into a real program aligned with your school’s educational vision. With clear data on student progress you can share with families and the wider school community.
Students and families
Students work on projects connected to the real world from day one, building their interest in STEAM specialties every day.
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Frequently asked questions
What's the difference between a STEAM platform and a generic educational LMS?
A generic LMS manages courses and assignments. A STEAM platform is built for project-based, interdisciplinary learning: it includes a curated catalog of science and tech content, AI creation tools, hands-on experiences with Scratch and computational thinking, and progress tracking by competency, not just by grade. Letmino combines both capabilities in a single environment.
How does AI help teachers prepare STEAM activities?
Letmino’s AI copilot lets teachers generate STEAM activities personalized by grade level, grade student work with automatic feedback, and adapt existing projects to their school’s context, all without starting from scratch. Prep time drops from hours to minutes.
Are the STEAM projects aligned with the official curriculum?
Yes. Letmino’s projects, challenges, and resources are aligned with the key competencies of the official curriculum (LOMLOE) and the DigCompEdu digital competency framework. Letmino’s pedagogical team supports curriculum alignment from the start, with no added work for faculty.
Is the platform accessible for all students, including those with special needs?
Yes. Letmino meets WCAG 2.1 Level AA and UNE 301549, required for public education services. The platform includes contrast adjustment, text-to-speech, and per-user profile configuration. Every student accesses the same projects and resources, with the adaptations they need.
Can it be rolled out across a network of schools or a school board, not just a single school?
Yes. Letmino is built to scale, from a single school to networks of thousands of schools like STEMadrid (3,250+ active schools). Rollout is consistent, per-school analytics let you compare progress across schools, and district leadership gets full visibility from a single dashboard.
How long does it take to roll out the STEAM program?
A standard rollout at a single school is up and running within 4 to 8 weeks of signing the contract.
School networks or projects integrating with school management systems: 2 to 4 months. Pedagogical support provided at every phase.